package model;

public class Character
{

/*
Attack (A)
Defense (D)

Prob A= 1- prob D

Attack and Defence cost Endurance (E)

Attack decrease Hit(H)

H=0 dead
E=0 dead

*/
	protected double attackProb;
	
	protected double ob;
	protected double db;
	
	protected double obAttack;
	
	
	protected double hit;
	protected double endurance;
	
	public void setAttach(){
		obAttack = ob*attackProb;
		int d = Dice.D100();
		
	}
}
